Skyrim mod "Undeath" has become a hotfile on Skyrim Nexus after being released just over a week ago. The mod "Undeath" delves into the most neglected aspect of Skyrim, necromancy. Generally Bethesda has always had necromancer in the Elder Scrolls games, but for the most part they've really just been robe wearing freaks hiding out in caves, dungeons and castles with skeletons and bloody body parts. You can download the mod on Skyrim Nexus HERE.
'Skyrim: Undeath' is an add-on for TESV: Skyrim that will give the player the opportunity to become, through the course of their long and arduous journey of exploration and study, a terrifying and destructive undead Lich. 'Undeath' also adds a host of necromancy themed content, both new and old, which does not modify existing perks in any way.
Dawnguard AND Dragonborn add-ons are required in order to play.
To the extent we've had necromancy in Skyrim it's been in the conjuration branch. In vanilla Skyrim you can raise corpses and force them to fight as undead thralls, you can summon skeletons and there an few perks relating to that. We've never been able to have the opportunity to experience necromantic rituals. Overall it's difficult to play a pure necromancer character, most of the playthroughs I've done with necromancy I also had to use something else like archery or destruction magic. There are some mods like SPERG, SkyRe and ACE perk overhauls that boost the conjuration tree when it comes to necromancy and allow you to raise multiple dead thralls, add more necromancy spells and different things like that. But we still haven't really gotten a Skyrim mod that really let you experience the life of a necromancer (Notable exception to this was "Corpse Preparation-True Necromancy")
Using rituals and spells to raise more powerful zombies and thralls, making profane offerings to the Daedra and Divines like Vaermina and Molang Bal to gain more powerful necromantic abilities. We also have some quests that touch on necromancy where you're tasked with clearing out necromancers from a crypt or hunting down a cannibal cult, but we don't really get a look into a necromancer's lifestyle. Y Until now, with the Skyrim mod "Undeath" it is possibly one of the most detailed necromancy quest and gameplay mod's that explore necromancy in an innovative and interesting way. We've seen the Vigilants of Stendarr that oppose daedra, necromancers and others that engage in the black arts, but we haven't seen necromancers portrayed in a really compelling way.
The Skyrim mod "Undeath" has received 375 endorsements, 7969 unique downloads and over 86,000 total views so far. The mod is created by user Antioch08 and is currently ranked 23 in the top 25 files of the past two weeks.
The plot of the mod is as follows:
When a powerful necromancer and his followers seek out the forbidden secrets of immortality that could threaten Skyrim, will you defeat him to stop his evil quest, or continue it yourself?
Uncover a small new questline that will take you to the frigid peaks of the Dragontail Mountains themselves, and beyond, as you pursue a powerful necromancer and his followers, and thwart their plans to acquire powerful artifacts and ingredients for an unholy ritual. What you choose to do with those reagents, and the forbidden knowledge they have stolen however, is up to you...
The Skyrim mod "Undeath" features the following additions to the questiline, dungeon's, necromancers, spells and books which draw from Elder Scrolls lore:
- Undeath Questline:A fully featured questline that allows the player to discover and obtain the necessary components for the ritual of undeath.
- 3 new dungeons:Delve into the sewer network beneath Skyrim's capital of Solitude and root out its unseemly resident. Explore Hermaeus-Mora's Daedric realm of Oblivion in search of dark and buried secrets, and for those familiar with TES: Daggerfall, return to the Dragontail Mountains and the infamous crypt network that the King of Worms and his sinister followers once called home at Scourg Barrow.
- 2 necromancer lairs:Claim two new fittingly desolate lairs for necromancer or dark themed characters to call their own, and upgrade as they see fit.
- New Vendor:Seek out the mysterious 'Broker' and barter for poisons, black soul gems, flesh and hearts. A purveyor of resources other merchants would not dare to provide!
- Shade of the Revenant:Show your devotion to the Black Arts by offering grand soul gems to the forgotten patron of Necromancy at his altars. Evoke dark magic to blacken Grand and greater soul gems for your use!
- Poison Spells:A range of virulent poison and decay spells have been added to magical vendors across Skyrim as would befit the arsenal of a necromage.
- Dark Pact:There is great power in the spilling of blood. Make an offering of your own at certain altars and gain the power to control up to five reanimated creatures at once.
- Imported Books:A range of necromantic lore, new and old has been imported from past TES titles.
One thing to be cautious about when downloading the "Undeath" mod for Skyrim is that it has not been tested for compatibility with other mods. When I activated I could see an immediate conflict with the Sewers of Skyrim mod which adds sewers under all the cities of Skyrim that players can explore. There also appeared to be a minor script conflict with the Unofficial Dragonborn Patch. The new lairs and dungeon's could conflict with other mods like Expanded Villages and Open Cities that make changes to the Skyrim world space.
On the other hand, I didn't crash to desktop when I activated "Undeath" in mod organizer so that's a good thing. The quest starts automatically one your character reaches level 30, No doubt you want to know when and how you can transform into a lich, I don't want to give the quest line away, but there is a point where you can transform into a lich and transform back into a human using the Shout key. It's set up similar to the vampire and werewolf transformations. It's pretty awesome and by collecting different times over the course of the quests you can customize the final form of your lich transformation. Also be wary, you can die during the lich ritual process if you do things wrong.
The mod creator's goal in "Undeath" was to create a mod that had immersive lichdom and necromancy, I would say that he succeeded. This is what necromancy and lich's in Skyrim should have been, indeed all the Elder Scrolls games could have benefitted from a more in depth exploration of necromancers and lichs.
Final word: Overall this is a very well put together necromancy quest and mod with great features. I strongly recommend this. If you are a heavy Skyrim mod user, just be careful since there are a couple of places where you might encounter compatibility conflicts.
For more information on Skyrim mods check here: