Now that Pokémon X and Y many have completed all there is to in the main game. You've beat the Elite Four, caught some new pokes in Friend Safari, you've even battled your rival here and there to reestablish dominance. Though in Pokémon X and Y, as with every pocket monster game, one of the most fun parts of the game is battling your friends. While some Pokémon players mozy on through life just getting whatever Pokémon, beating the game with them and kind of cap things off there. Others however, know the ways of EV training and take things to the next level. Competitive battlers now this well and now in Pokémon X and Y it's easier than ever to make your Pokémomn even stronger.
Back In My Day
We called it EV training, or Effort Value training. Officially referred to by GamFreak as "base stats," a Pokémon's EV makeup affects how much each stat grows when gaining experience. When coupled with the Pokémon's natural strengths, whether it be in HP, Attack, Defense, Special Attack, Special Defense, or Speed, a properly EV trained poke quickly becomes a formidable opponent. For example, a Pokémon trained to specialize in Attack and Speed would be great at quickly sweeping opponents.
EV Break Down
A Pokémon has a maximum of 510 EVs to give out, with each specific stat able to carry a maximum of 255 EVs. Though because the number has to be divisible by 4, the preferred number to max out a stat is 252. E.g.: if you want to raise a sweeper, you would ideally allocate 252 EVs to Attack or Special Attack, 252 EVs to Speed and give 4 to a random third stat (with the two remaining left unused). Though obviously you may want something different. Obtaining specific EVs used to require defeating 100 or so of the same Pokémon over and over again, but not anymore...
All Aboard The Super Train
First stop Victory Town...ville Victory Road! (nailed it). The addition of Super Training to this Pokémon game brought with it some interesting changes. For one, a Pokémon's EVs are more visible now than ever before. By switching to the Super Training section of the lower screen, trainers are able to see an overview of their pocket monsters' stats. While vague, the chart gives us the best look into a Pokémon's EVs than we've ever seen. Once you've chosen the Pokémon you want to EV train Super train, you may want to get rid of all its EVs at once to give it a clean start. Hitting the main punching bad until the Reset Bag appears is the easiest way to do this. Once obtained, select the Reset Bag from the list of bags by hitting the button on the bottom right. After a while of hitting the Reset Bag, your Pokémon's EVs will be wiped, allowing you to choose how much you want to allocate to each stat.
Once reset, it's time to pile on the effort values. To start, we recommend using a Pokémon you're not worried about screwing up the EVs just yet. The reason for this is initially we will be playing mini-games to unlock higher level ones that yield greater effort values. By hitting the lower left button, you'll access the mini-games section. At first SUper Training Lv. 1 will be the only section available, but as you play each game levels 2 and 3 will reveal themselves. Level 1 gives off +4 EVs, Level 2 +8 EVs and Level 3 gives +12. We suggest doing Level 3 during your training since the games get easier as you play them.
Once all have been unlocked, you simply attain the required amount of points each game to win your EVs. At the end of the match you'll likely get a punching bag that will yield similar EVs in different amounts. The Defense Bag S, for example can be destroyed in no time, though only gives off +1 for Defense. The Defense Bag L, on the other hand takes a little more time to complete but gives off +12. In our opinion the difference in time makes the S bags not really worth it. And one good thing about the Super Training in Pokémon X and Y is the game won't let you over-add EVs to one stat. Once you get a dialogue box saying your Pokémon's stat won't go any higher you know you've maxed out that one stat! Remember: Only two stats can be maxed out, with room four EVs on a third stat. Should you want to divvy them up into thirds, some EVs for every stat, etc. you're able to do so.
Other Attributes To Consider
Even though this is a guide for Super Training your Pokémon, making your 'mons formidable can go beyond EV training depending on how serious you want to get. One other thing to consider is a Pokémon's Nature. The kind of Nature your Pokémon has, Adamant, Bashful, Bold, etc., determines which stat is naturally stronger for that specific Pokémon and which will be naturally weaker. For example, if you want a strong attacker you're better off finding an Adamant or Brave version of it than other Natures. While finding specific Natures can be a pain, breeding one with a Ditto of that nature holding an Everstone may make things easier -- should you want that Nature for more than one Pokémon.
Another attribute to take into account are Individual Values. These values are still hidden like in previous versions unless you know where to look. There are IV calculators online that tip trainers off as to whether or not their Pokémon have good IVs. One of the hints can be found on a Pokémon's summary screen to the right. Phrases like "Loves to eat," or "Hates to lose" aren't just for show.
Now it should be said that doing these things are definitely not necessary for completing the main campaign. The story mode of Pokémon is generally somewhat easy and X and Y continue that tradition. Though if you plan on getting into competitive battling, these are all things you'll need to pay attention to. A Pokémon with properly assigned EVs, a good Nature and the right IVs will take you far.
Mad because the kids nowadays can easily EV train? What do you think of the Pokémon X and Y games in general? Let us know in the comments!