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Minecraft 1.7.2 Update Now Live; Patch Notes Highlight Overhauled World Generator, New Plant Life And More

By Scott Craft on October 25, 2013 9:27 AM EDT 0

At long last, Mojang is ready to release the Minecraft 1.7 Update, bringing loads of changes to the more than 12 million fans currently playing the Java version of Minecraft. Find out what's changed in Minecraft 1.7.2, and check out all of the patch notes from the latest Minecraft update. (PHOTO: Mojang)
At long last, Mojang is ready to release the Minecraft 1.7 Update, bringing loads of changes to the more than 12 million fans currently playing the Java version of Minecraft. Find out what's changed in Minecraft 1.7.2, and check out all of the patch notes from the latest Minecraft update. (PHOTO: Mojang)

After months of waiting, the Minecraft 1.7 Update is finally ready to makes its highly-anticipated debut, and those who haven't been keeping up with Mojang's weekly Minecraft snapshots are likely to be blown away by the sheer number of changes introduced in Minecraft 1.7.2.

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Nearly a dozen Minecraft snapshots preceded today's release of Minecraft 1.7.2, though Mojang didn't seem to take quite as long preparing the latest Minecraft patch as they did during development of Minecraft 1.6 earlier this year. While many fans are likely to focus much of their excitement on the game's all-new world generator, and/or the slew of new biomes created by the folks at Mojang, but there's quite a bit more than new land masses included in the Minecraft 1.7 Update.

In addition to the usual bevy of bug fixes, the Minecraft 1.7 Update also introduces a number of new plants and animals to the Minecraft universe, along with new potions and recipes derived from many of the same game additions. The Minecraft team also rewrote a number of vital game systems, vastly improving the in-game chat and options menus in the process, and even loosened the dimension requirements for newly-constructed Nether Portals.

In total, Nathan "Dinnerbone" Adams says that the Minecraft team rewrote approximately half a million lines of game code, a particularly staggering total when you consider that one of the most thorough updates in the history of Minecraft was also developed faster (3 months) than many of the game's previous patches.

Here's the complete Minecraft 1.7.2 change log:

General

  • - Improved the server list
      • -- Can now be refreshed using F5
      • -- The MOTD can no longer go past the list part, but it can have multiple lines now - Screenshot
      • -- Servers can now have icons - Put a 64x64 server-icon.png in your server folder to show one -Screenshot
      • -- Hovering over the player count will now show a few online players - Screenshot
  • - Improved servers
    • -- Resource Packs can be offered again, maximum size is now 50MB
  • - Rewrote the network code
    • -- Uses Netty now
    • -- Most packets won't change
    • -- There is now a packet length header
    • -- Handshake and ping procedure is being redone
    • -- Completely re-assigned packet IDs
  • - Improved internal chat mechanics
    • -- Text in chat can now be set to do something when hovered over or clicked on: opening URLs, opening images, showing tool tips, showing item tool tips
    • -- "Saved screenshot as" messages can now be clicked to open the screenshot - Screenshot
    • -- Names can now be clicked to quickly message people
    • -- /give'n items will now show their custom name, if applicable, in chat and show the item tooltip when hovered over in chat - Screenshot
  • - Improved Minecraft Realms
    • -- Started preparing buying support internally
    • -- Started offering an option to download the world map
  • - Improved Achievements
    • -- It is now announced in chat when players earn achievements - Screenshot
    • -- The achievements screen is now zoomable, achievements become less visible the more achievements need to be unlocked first - Screenshot
    • -- Added achievements for breeding Cows, discovering all biomes, spawning the Wither, killing theWither, crafting a Beacon and throwing Diamonds at other players or mobs
  • - Logging is now done using Log4j 2
    • -- Default logging location is now in logs/latest.logs, older logs are archived in logs/---1.lg.gz with the number at the end increasing each startup
    • -- The way logs are saved can be changed to, for example, html pages, databases, errors only, no logging at all
  • - Improved F3 mode
  • - Improved the NBT format
    • -- List tags no longer need to be named
    • -- No longer crashes when given the wrong type (integer/short)
    • -- Resource Packs can now add, remove, supplement, randomize and group sounds using JSON - More info here and here
  • - Reorganized and improved a bunch of options screens - Screenshot
    • -- Grouped a few options into the Controls section, allowed rebinding of 1-9 hotkeys, screenshot key, cinematic camera toggle, camera switching and added sprint button which will keep re-engaging sprint whenever possible - Screenshots
    • -- Music & Sounds now allows separate volume controls for Master Volume, Music, Jukebox/Noteblocks, Weather, Blocks, Hostile Creatures, Friendly Creatures, Players and Ambient/Environment -Screenshot
    • -- The Resource Pack screen is now a split view to list selected and unselected resource packs - multiple resource packs can now be used simultaneously with higher priority resource packs getting to use eventual duplicate textures/files - Animation
    • -- Video Settings: Render Distance is now a slider ranging from 2 to 16 chunks, Max Framerate is now a slider ranging from 10 to 250 fps, Unlimited; Mipmapping can be set to levels 1 to 4 or disabled,Anisotropic Filtering can be set to 2, 4, 8, 16 or disabled - Screenshot
    • -- The language selection screen now features an option to force code font - Screenshot
    • -- Super Secret Settings plays a random sound when clicked and cycles through various experimental shaders: fxaa, art, bumpy, blobs2, pencil, color_convolve, deconverge, flip, invert, ntsc, outline,phosphor, scan_pincushion, sobel, bits, desaturate, green, blur, wobble, blobs, antialias
  • - Updated language files
    • -- Fixed missing strings

Gameplay

  • - Added & improved a few commands
    • -- /setidletimeout to automatically kick idle players after some time
    • -- /setworldspawn to set the world's default spawn point
    • -- /achievement to give players achievements, increase their stat scores or give all achievements at once
    • -- /summon to spawn entities with custom data - Syntax example Other examples available on request
    • -- /setblock to place blocks with custom data - Syntax example Other examples available on request
    • -- /testforblock to check for blocks in certain locations
    • -- /tellraw to send chat messages with custom functionality to players - sender will not appearl -Syntax example Other examples available on request
    • -- /give can now give items with custom data - Syntax example Other examples available on request
    • -- /time set day now sets the time to 1000 instead of 0
  • - Blocks and items can now be referred to with grouped names instead of ids
    • -- Using IDs will soon be impossible
    • -- Examples: Stone can be called minecraft:stone, stone or 1
    • -- Some technical blocks can no longer exist in inventories, such as block 36
    • -- A warning explaining numeric IDs will not be supported in the future will pop up whenever using numeric IDs
  • -Reworked the achievements & stats system
    • -- Now saved per world
    • -- Now ties in with the scoreboard system - achievements and statistics can be used for objectives
    • -- Added statistics to track distance moved by Horse, junk fished and treasure fished
  • - Improved Fishing
    • -- Added a few new fish: Pufferfish, Raw Salmon, Clownfish
    • -- Not only fish can now be fished out, you can also find treasure & junk: enchanted Fishing Rods,Nametags, Lily Pads, Saddles, enchanted Bows and Enchanted Books & damaged Fishing Rods, damaged Leather Boots, Leather, Bones, Water Bottles, String, Bowls, Sticks, Ink Sacs, Tripwire Hooks and Rotten Flesh
    • -- Particles will now lead to the Fishing Rod to indicate fish closing in and biting
    • -- Fishing Rods can now be enchanted with Lure I - III to catch fish faster & Luck Of The Sea I -III to get better loot
  • - Improved Enchanting
    • -- Unbreaking can now appear on any item without the use of an Anvil
    • -- Enchanted Books can now receive multiple enchants at once
  • - Added & changed many minor things
    • -- Music now pauses when pausing the game
    • -- Block bounding boxes are now completely black - Screenshot
    • -- Depending on biome temperature and elevation, it will now snow on higher places - Screenshot
    • -- Grass color now also changes with elevation
    • -- Exiting the world or the server right after a death will now trigger a confirmation prompt which is shortly disabled upon appearing - Screenshot
    • -- When landing after large falls, players and mobs now produce particles - Screenshot
    • -- Changed the Creative mode item selection screen Decoration tab's icon to that of the Peony -Screenshot
    • -- Improved Nether Portals - Can now be any size from 4x5 to 23x23, but have to rectangular -Screenshot
    • -- Transparency now works correctly - Screenshot
    • -- The sky now darkens when inside/under things - Screenshot
  • - Fixed many bugs
    • -- Fixed /scoreboard option seeFriendlyInvisibles not being listed under usage
    • -- Fixed /scoreboard team join producing an NPE for invalid team names
    • -- Fixed the usage string for /scoreboard teams empty being incorrect
    • -- Fixed the confirmation text for /spreadplayers being incorrect
    • -- Fixed tab not listing all options for /scoreboard teams option color
    • -- Fixed invalid scoreboard team colors throwing an NPE in the console rather than an error message in chat
    • -- Fixed scoreboard command output not including colons to separate entries when using RCON
    • -- Fixed Zombie Pigmen still spawning from Nether Portals if doMobSpawning is disabled
    • -- Fixed breeding animals giving experience if doMobLoot is set to false
    • -- Fixed being unable to /playsound Records
    • -- Fixed player selectors with only one matching player still giving out "and" in the return string
    • -- Fixed typing /help with a number greater than 4 producing an incorrect message
    • -- Fixed the letters for the 'off' setting on smooth lighting not being capitalised
    • -- Fixed the game crashing when clicking 'edit' or 'delete' on a LAN game
    • -- Fixed some languages being listed twice
    • -- Fixed Command Block text disappearing if it's too long
    • -- Fixed letters in Arabic languages not being connected
    • -- Fixed a typo on "Unable to Load Worlds" screen
    • -- Fixed re-sizing the window before the game loads not resizing the internal view
    • -- Fixed the Shearing sound not playing when shearing a Mooshroom
    • -- Fixed the Horse Armor equipping sound not playing when replacing it with already equipped Armor
    • -- Fixed the Saddle equipping sound effect not playing when equipping a Pig with a Saddle
    • -- Fixed rain not producing particle effects and sounds in Extreme Hills biomes
    • -- Fixed long sounds freezing the game
    • -- Fixed sounds not fading immediately
    • -- Fixed sounds sometimes still playing after leaving the world
    • -- Fixed the Minecart sound sometimes not stopping
    • -- Fixed the Successful hit sound effect not matching the sound in the assets sound folder
    • -- Fixed most black spots caused by terrain generation
    • -- Fixed Torches in Mineshafts and Strongholds not producing light correctly
    • -- Fixed the Protection enchantment reducing hunger damage
    • -- Fixed durability decreasing from unsuccessful attacks
    • -- Fixed animals running away forever after being hit
    • -- Fixed black lighting spots under overhangs
    • -- Fixed Arrows shot by Infinity Bows or Skeletons not despawning over time
    • -- Fixed the Piston Extension Block and End Portals Frames not having a name
    • -- Fixed Silk Touch working on Redstone Lamps
    • -- Fixed the sky not getting darker during thunderstorms
    • -- Fixed Arrows from Flame Bows not being extinguished by rain
    • -- Fixed getting a Locked Chest pushed into your head crashing the game
    • -- Fixed Carpets not being flammable
    • -- Fixed Fireworks sometimes not stacking
    • -- Fixed the game crashing when hovering over items with invalid NBT data
    • -- Fixed transparent textures making any transparent texture behind it invisible - [Screenshot]
    • -- Fixed Axes working on all kinds of Slabs
    • -- Fixed custom given items not stacking after logging back in
    • -- Fixed held Ice not being transparent
    • -- Fixed Ender Cystals in the overworld causing non-reasonable amount of lag
    • -- Fixed Mob Spawn Eggs not being usable on lava
    • -- Fixed Saplings placed on Farmland not being affected by Bone Meal
    • -- Fixed VSync not applying on startup if not running in fullscreen mode
    • -- Fixed adding or removing monitors causing a crash when toggling fullscreen mode
    • -- Fixed the screen going blank when modifying walk speed
    • -- Fixed textures disappearing after setting player walkSpeed to 0
    • -- Fixed being unable to type certain characters under certain conditions, like umlauts
    • -- Fixed Cyrillic fonts not displaying on signs and in chat
    • -- Fixed a crash message mentioning playing in the browser as a possible cause when playing in the browser doesn't work anymore
    • -- Fixed players appearing offset for other clients after going through portals
    • -- Fixed Villagers acting as if it was raining while in the Desert while it's raining elsewhere
    • -- Fixed Nether Portals not appearing when lighting an Obsidian frame with an Obsidian block behind it on fire
    • -- Fixed Nether Portals not appearing when lighting the side of a Nether Portal frame on fire
    • -- Fixed Portals overlaying each other not rendering correctly
    • -- Fixed Baby Zombies not dropping any loot or experience
    • -- Fixed Zombie Pigmen spawned from lightning-struck Pigs not carrying Swords
    • -- Fixed Blue Wither Skulls' explosions destroying Command Blocks
    • -- Fixed Horse breeding not correctly producing markings on foals
    • -- Fixed Wolves and Spiders staying mad at players even when they go into Creative mode
    • -- Fixed there being an empty extra row in the Creative mode item selection screen
    • -- Fixed night time not allowing players to sleep immediately
    • -- Fixed the "end of stream" spam in the MP console
    • -- Fixed chunks not deleting properly and re-appearing in newly created worlds when re-using world names
    • -- Fixed Packet250CustomPayload(dk) packets with a data size of exactly 32767 not being handled properly
    • -- Fixed a crash when starting the game: IllegalStateException: "Cannot determine close requested state of uncreated window"
    • -- Fixed a crash when generating loot Chests
    • -- Fixed the GS4 query listener not sending the player list properly if it's longer than 127
    • -- Fixed old versions of output-server.log and lock files remaining on harddisk

World Generation

  • - Added AMPLIFIED world type
    • -- Generates higher, vertically stretched terrain
    • -- Screenshot
  • - General
    • -- Higher world generation
    • -- Smaller and deeper oceans
    • -- Most biomes have various variants with varying rarity
    • -- Biomes will now usually not generate next to extremely different biomes
    • -- Added and improved many biomes
    • -- Some new biomes also feature plateaus, additionally many biomes will now generate with various steeper areas
    • -- Villages will now also generate in Savanna biomes - Screenshot
  • - Minor
    • -- Desert Village wells are now made of Cobblestone and Gravel -Screenshot
    • -- Jungles now generate with Melon blocks - Screenshot
    • -- Extreme Hills can now generate with trees - Screenshot
    • -- Bonus chests now also contain Acacia logs - Screenshot
  • - Restructured big normal oak trees' shape to counter performance loss because of leaf decay calculation - Screenshot
  • - New biomes
  • - Fixed some bugs
    • -- Fixed the top layer of terrain generation sometimes not working properly
    • -- Fixed Water sometimes flowing out of newly generated village farms

Blocks & Items

  • - Packed Ice
    • -- Can be obtained using Silk Touch
    • -- Solid block
    • -- Doesn't melt
    • -- Screenshot
  • - Sugar Cane
    • -- Now changes color depending on biome
    • -- Slightly changed texture
    • -- Screenshots
  • - Podzol
    • -- New type of dirt
    • -- Doesn't spread
    • -- Can be harvested using Silk Touch
    • -- Can hold mushrooms just like Mycelium
    • -- Screenshot
  • - "No Spread Dirt"
    • -- Grass and Mycelium don't spread to it
    • -- Has data/damage value 1
    • -- Not listed in Creative Inventory Item Selection screen
  • - Flowers and Grasses
    • -- One block tall: Blue Orchid, Allium, Azure Bluet, Oxeye Daisy and Red,Orange, White & Pink Tulips
    • -- Two blocks tall: Peony, Rose Bush, Lilac, Sunflower, Double Tallgrass,Large Fern - Screenshot
    • -- All one block tall Flowers can be planted in Flower Pots - Screenshot
    • -- The Rose was renamed to Poppy and retextured, Sunflowers always face east
    • -- Double Tallgrass, Large Fern can be grown by using Bone Meal on their small counterparts
    • -- Using Bone Meal on Peonies, Rose Bushes and Sunflowers will drop one of the flower per use - They do not regenerate by using Bone Meal onGrass blocks
    • -- Different biomes now generate with different Flowers and can grow different Flowers when using Bone Meal on Grass blocks
    • -- Crafting recipes
    • -- All Flowers and Grasses are now randomly offset to the sides like tall grass - Screenshot
    • -- Most biomes only generate with Poppies and Dandelions. On top of that...
    • -- Plains generate with Oxeye Daisies and Azure Bluets
    • -- Birch Forests and Roofed Forests generate all two blocks tall Flowersexcept Sunflowers
    • -- Sunflower Plains generate all one block tall Flowers and Sunflowers
    • -- Flower Forests generate all one block tall Flowers except Blue Orchidsand Dandelions
    • -- Main Swampland only generates with Blue Orchids
  • - Jukeboxes
    • -- Are now twice as loud since their volume is adjustable now
  • - Weighted Pressure Plates
    • -- Now count entities, not items
    • -- Light: 1 entity per additional signal strength level
    • -- Heavy: 10 entities per additional signal strength level
  • - Stone Brick Monster Egg
    • -- Added missing Stone Brick variations: Mossy Stone Brick Monster Egg,Cracked Stone Brick Monster Egg, Chiseled Stone Brick Monster Egg
    • -- Screenshot
  • - Command Blocks
    • -- Added a text field to show the last ran command's output
    • -- Lifted 256 character command limit
    • -- Screenshot
  • - Red Sand
    • -- Can only be found in Mesa biomes
    • -- Behaves like normal Sand, but can't be crafted into Sandstone
    • -- Screenshot
  • - Signs
    • -- Now support more characters
  • - Glass Panes
    • -- Are now rendered as 2 pixels thick boxes
    • -- Screenshot
  • - Iron Bars and Glass Panes
  • - Stained Glass
  • - Stained Glass Panes
  • - Cauldrons
    • -- Will now extinguish mobs and players if there's water inside, taking away one water level each time
  • - Wooden Logs
    • -- Now have different textures for their top sides
    • -- Screenshot
  • - Acacia wood
  • - Dark Oak wood
  • - Spruce saplings
    • -- Can now be grown in a 2x2 grid to produce large Spruce trees
    • -- Screenshot
  • - Dead Bushes
    • -- Can now be placed on Hardened Clay and Stained Clay
    • -- Screenshot
  • - Flint and Steel
    • -- Can now set off Creepers by right-clicking them
    • -- Recipe is now shapeless
  • - Raw Salmon
  • - Cooked Salmon
    • -- Obtained by smelting Raw Salmon
    • -- Restores 3 hunger points
    • -- Screenshot
  • - Clownfish
  • - Pufferfish
    • -- Restores half a hunger point and gives 15 seconds of Nausea II, 15 seconds of Hunger III and 60 seconds of Poison IV
    • -- Screenshot
  • - Water Breathing Potions
    • -- Can be brewed using Pufferfish
    • -- Same recipe as Night Vision Potions, just uses Pufferfish instead ofGolden Carrots
    • -- Prevents air from depleting while in water and stops drowning damage
    • --Screenshot
  • - Written Books
  • - Maps
    • -- Now support more colors to properly display Obsidian, colored Stained Clay, colored Wool, Lapis Lazuli blocks, Diamond blocks, Gold blocks,Glowstone blocks, Netherrack and Hardened Clay
    • -- Screenshot
  • - Item Frames
    • -- Will now show a nametag when looked at while holding a renamed item - Screenshot
    • -- Hitting filled Item Frames will now drop the item only
    • -- Maps now display on a full block basis and no longer display player markers - Screenshot
  • - Command Block Minecarts
    • -- Not listed in Creative mode item selection screen
    • -- Will keep running their command while on powered Activator Rails
    • -- Screenshot
  • - Boats
    • -- No longer inflict fall damage when running aground - replace existingBoats to fix them
    • -- Slightly improved boats being broken by Lily Pads
    • -- Can be steered using left/right keys again

Mobs

  • - Baby Zombies and Baby Zombie Pigmen
    • -- Can now walk in one block tall spaces, but their hitbox remains the size of that of an adult
  • - Zombies
    • -- Don't cause as much lag as before
  • - Witches
    • -- Now also spawn like other hostile mobs
    • -- Can now drop Potions of Water Breathing

Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for more on Minecraft as we continue to follow the development of Mojang's smash hit sandbox game in the months following the debut of the Minecraft 1.7 Update.

What do you think of all the changes introduced in the Minecraft 1.7 Update? Disappointed that a particular bug or game crash didn't get fixed in the latest Minecraft patch? Have an idea for a block or feature you'd like to see in an upcoming Minecraft update?

Let us know in the comments section!

More Minecraft News:

Minecraft Xbox 360: Halloween Texture Pack Offers A Few Extra Treats For Our Favorite Price (Free) 

Minecraft 1.7 Update: Snapshot 13w43a Brings New Saplings, Jukebox Looping And More

Minecraft 1.7 Update: Snapshot 13w42a, 13w42b Include Rewritten Sound System And More Bug Fixes 

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