WildStar Gameplay Preview: Player Housing Revealed By Carbine Ahead Of 'WildStar' Beta
After months of talk, Carbine Studios and NCSoft finally pulled back the curtains on one of the most highly-anticipated game systems from their upcoming "WildStar" MMO, giving the world its first look at the game's player housing in a new "WildStar" game play trailer.
Saying that MMOs are a dime a dozen in 2013 feels like the understatement of the year (Don't believe us? Take a look at Massively's current beta list!), but the latest "WildStar" gameplay video from NC Soft has us more than a little anxious for the "WildStar" release date. So what has everybody so excited about Carbine's upcoming MMO?
Just as many were beginning to wonder if the player housing mechanics from "WildStar" were being kept hidden for a reason, Carbine finally showed off the long-promised housing systems in a new "WildStar" game play trailer released over the weekend.
Even better, the "WildStar" devs brought a playable build of the game along for those willing to brave the lines outside of the "WildStar" booth at PAX East. While the game is far from finished, early reports suggest that even the game's current build shows quite a bit of promise, and the team still hasn't even shown off guild fortresses yet.
While many online titles overlook the seemingly obvious (and regularly requested) game play feature, NCSoft's latest trailer gives a closer look at the long-promised player housing that will debut on the "WildStar" release date and it looks incredible. In fact, not only will your domicile grow as you progress through "WildStar" -- it'll help your character grow and progress too.
Thanks to the "WildStar" plug-and-socket system, "WildStar" players will be able to add a variety of useful additions to their land including mining quarries, raid portals, farm land, and more. Dynamic events will also unfold inside of the various instanced player houses, though Carbine Studios' "WildStar" team has only revealed a basic bandit raid event at this time.
If we're being honest, outside of the player housing systems, "WildStar" doesn't appear to be doing anything that will drastically shake-up the MMO genre, but the game does seem poised for quite a bit of commercial success. It's probably a little early to be crowning "WildStar" as the next "World of Warcraft", but the game certainly has potential ...not to mention the backing of an MMO publishing powerhouse.
Of course, following last year's high-profile shuttering of "City of Heroes", the involvement of NCSoft seems to be invoking almost as much fear of abandonment as it is hope for commercial success on/after the "WildStar" release date.
Take a look at the latest "WildStar" game play trailer, featuring an extended look at the player housing mechanic that will apparently be ready at launch:
What are your early impressions of "WildStar"? Do you think the upcoming MMO from Carbine Studios and NCSoft will have what it takes to compete with titles like "Guild Wars 2", "Star Wars: The Old Republic", or genre heavyweight "World of Warcraft"?
Let us know in the comments section!
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