'League Of Legends' Mac Client Beta Download; Install 'LoL' On Your Mac Right Now! [VIDEO]
"League of Legends" Mac client is back! After being shut down in 2011, Riot Games has reintroduced the Mac client for "LoL," giving content-starved Mac gamers the chance to get in on the most popular game in the world. Riot Games Steve "Udyr" Mieczkowski confirmed the news in a blog post yesterday:
I'm pleased to report that the long-awaited (fabled? mythical?) League of Legends Mac client is almost ready, and it's heading into open beta soonTM.
And by soonTM, I mean that it's available right now on the Public Beta Environment. Open beta, which will allow anyone to access the live servers on Macs, will follow after we're confident in the results from the PBE test.
To make this happen, we've been hard at work: Riot engineers re-wrote a lot of the underlying game engine so that both PC and Mac platforms share the same code base and assets. This means Mac players will receive all future features, bug fixes, and new content at the same time as PC users.
So, how do Mac gamers get in on the action? First, download the Mac PBE client by clicking here. Then it's just a simple matter of following the installer instructions, downloading the necessary patches and logging in.
After that, what next?
I'm definitely going to be getting in on the action this weekend. I have a Mac and have been wanting to get into "LoL" for personal and professional reasons. A few of my colleagues play the game and always tell me how awesome it is, and as a gaming writer, I feel like I'm shirking my duties by not spending any time with this game. So, for all my fellow noobs out there, here's a compilation of "beginner's guide" stuff from the "LoL" website and Game Informer. Let's take this journey together, shall we?
First, the tutorial video from "LoL."
Next, a video about how to move around and do the basics, like use abilities.
Your First Game
Once you have completed the tutorial, it will be beneficial for you to see how these mechanics work in an actual games of "League of Legends." To start your first match, press the "Play" button again. Since this is your first game, you should probably host a practice game, where you will be able to add computer controlled players called "Bots". Bots have adjustable difficulty levels, and will provide a more predictable gameplay experience while you are still getting acquainted with the basics. Sometimes, you might not be able to play a practice game with just yourself and bots. If this is the case, bring a few friends along or find a game with similar players!
Once your match has begun, you will arrive at the "Champion Select" screen, where you will have 90 seconds to prepare for battle!
Once you arrive at "Champion Select," your first order of business will be to select the champion you wish to summon. League of Legends offers a wide array of different champion types to choose from, ranging from durable, close combat champions, to fragile, long range heroes, to powerful images with high damage spells. If you would like to know more about the abilities of a certain champion, click the small icon within the champion's portrait to view information about them. Just remember you only have a minute and a half to finish your selection. You can also view this information at your leisure by clicking the "View Summoner Profile" button in the upper right of your PvP.net client and selecting the "Champions" tab, or by visiting the League of Legends community site.
Simply left-click on the champion you wish to summon. You may change your selection up until you hit the "Lock In" button.
In the next screen you may choose your summoner spells. Summoner spells allow you to assist your champion (or, in some cases, your teammate's champion) in various ways. There are many spells to choose from; but choose wisely because you may only bring two of these into battle. Choose your Summoner Spells by clicking on one of the "Spells" icons in the center of the screen, then clicking on the two Summoner Spells you wish to use.
The next screen is where you select your rune book page. For more information on your rune book, you can visit the Summoner information page. From here you may choose which of your previously generated rune pages you feel will most benefit your chosen champion. While you cannot change your rune book pages at "Champion Select," you can select from one of your presets. Click the drop-down under "Runes & Masteries" and select the rune page you want to use. Hover your mouse over any rune page to display a summary of benefits provided by the rune page.
Once you have selected your champion, summoner spells, and rune page, you are placed into a team chat. If there were players in your game, you could use this time to discuss strategies and champion selections with your teammates before the game starts. For now, just wait patiently until the timer runs down.
After the timer has run out for champion selection, its time for the champions to take their places on the Field of Justice.
After loading, you and your teammates start out on the summoner platform. Next to the summoner platform you will find the shop. Here you can choose your first items to bring with you onto the battlefield. To access the shop, right click the shop keeper or press the "P" key.
Starting out you have 475 gold to spend. As the game progresses and you generate more gold you will be able to return here to buy additional equipment. If you are unsure of what to buy, you may wish to refer to the suggested items in the bar at the upper right hand corner of the shop interface.
Every champion has five abilities at his disposal over the course of the game. The first three abilities are your champion's standard abilities and area available starting at level 1. The fourth ability, or ultimate ability, becomes available for you to choose at level 6. This is typically a very powerful ability, often with a longer cool down. The fifth ability is always a passive ability. This ability is free, and always active.
At level one, and at each level thereafter, your champion receives one ability point. When you have ability points available to distribute, you will see a plus sign above each of your available abilities. Left clicking on the plus sign above a specific ability unlocks the next rank of that ability. Your first three abilities have a maximum rank of 5, and your ultimate ability has a maximum rank of 3.
Once you have chosen your initial ability and items, it is time for you to choose a lane. Since you are just starting out, try to choose a lane with a partner. Deep within the enemy base, near their summoner platform, lies their nexus. Victory is achieved through the destruction of the enemy team's nexus. Guarding the nexus are several turrets that are placed at even intervals in separate lanes. You have to push your way through these lanes in order to reach the enemy nexus. In each lane, however, you will undoubtedly run into the opposing champions and their minions. A minion wave is a group of computer controlled warriors that spawn from your nexus to assist your assault on the enemy base. The minions, however, are relatively weak on their own, and will need your assistance in order to deal with the enemy champions.
In addition to the enemy minions and champions, there are the turrets to contend with. Turrets will defend against oncoming minion waves and champions. While trying to push forward into your enemies' territory, you will have to destroy these turrets in order for your army to continue its assault. Your creeps will not be able to pass any further up a lane until the closest turret to them is destroyed.
It is unwise, however, to attack a turret unassisted by your minions. These turrets can do massive damage to even the mightiest of champions. Make sure you have either a minion wave or another allied champions with you before you think about launching an attack on a turret.
You may also notice that scattered throughout the Field of Justice are patches of tall grass. These areas provide you with stealth, making you invisible to enemy minions and champions who are not also in the brush. These areas come in handy often, allowing you to set up ambushes, or to quickly escape and hide when it is necessary.
When you reach the opposing team's base you will notice a small structure right behind the perimeter turret. This structure is called an inhibitor. An enemy inhibitor prevents your nexus from spawning super minions in the corresponding lane. Super creeps are especially durable creeps capable of dealing a large amount of damage. Just a few of these can spell serious trouble for a team's defenses, making the enemy inhibitor an important strategic target.
The final threat contained within an enemy's base is the nexus. The nexus is the most important structure on the battlefield, and is the source of the enemy's minion armies. Because it is so important, the nexus is defended by the enemy team's two most powerful turrets. Make sure you have a strong minion army with you before you think about engaging the enemy's nexus. However, if you manage to destroy the enemy nexus, their backbone of their war machine will be broken, and you will be declared victorious.
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